So, the title of this News of the Week really has nothing to do with the DC Universe, but there’s a few interesting news pieces to share this week (March 14th, 2017) Continue reading News of the Week: Reverse Flash
Of late, there have been several questions from new and even some Unholy Death Knights with intermediate experience, about our level 56 talent choice. Continue reading Feeling or Numbers (Or: What’s in a Talent Choice?)
Last time, we talked about the how game designers fight player power:time ratios through Caps and Exponential Curves. Today, we’re going to talk about two of the more hated ways that designers combat this issue: RNG (Short for Random Number Generators, which is gamer slang for anything that’s randomly assigned or obtained in game and can’t be controlled), and Unlimited Progression.
Plagues are nasty, right?
And usually pretty rightfully so, death, disease and blight are awful, un-fun things. Unless you’re an Unholy Death Knight, in which case, those things ARE your things. Your goal is to spread as much decay, death, and agony as inhumanly possible. Continue reading Unholy Death Knight Changes – February 22nd
As an Unholy Death Knight main, I often feel like the last man standing. So many of my fellows have given in to the turn of the tide and swapped over to Frost, I’m currently the only Unholy Death Knight remaining in my guild, out of four in my raid team alone. Continue reading The Challenge Facing Unholy Death Knights (Legion)